Since we first raised the concept of “App Fatigue” during the summer,
additional data has surfaced indicating that more is not better when it comes
to application availability. Most
recently, Adobe’s 2016 Mobile
Benchmark Data showed the limited utility of most media and entertainment
applications, with fewer than half being used 10 times or more. Equally concerning is the finding that 24% of
media and entertainment apps were used only once.
The Adobe report suggests a variety of reasons why certain apps are
unable to compete, even in the short term, including poor app performance, availability
of superior applications or even the inferiority of a given app when compared
to a browser experience. Colin Dixon
points out that the months spent on app development -- Nine Hertz, an app development
company, has pegged time-to-market for a standard native mobile app at 18 weeks
– are only the first step to success; the bigger challenge is getting people to
download and use it.
Although Adobe’s research shows that media and entertainment apps have
had the highest app install rate (14%) of any industry over the past year, Dixon points out that user
tendencies toward the Web and social media on mobile devices presents media and
entertainment companies with a significant challenge: ensuring that their apps
are relevant enough to attract and retain users amidst the competition for user
engagement.
The pay-TV industry itself proposed an app solution as a counter to
the FCC’s “Unlock the Box” concepts over the summer. While action on the FCC proposal has been postponed since the November
election, we continue to believe that pay-TV is uniquely positioned to thrive
in an “App Fatigue” environment.
We believe operators are well positioned to deliver services – either securely to set-top boxes or as an app to third-party devices – that leverage troves of subscriber data and analytics. Using that information, they can fine tune strategies and applications for mobile or other consumer devices, enabling them to understand the reasons behind abandoned apps and develop successful mobile media delivery solutions that best meet consumers’ needs.
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